One of my most famous blog posts is Don’t Block on Asynchronous Code, which took an in-depth look at how a synchronous method could deadlock if it blocked on asynchronous code (e.g., using Task.Wait or Task.Result). This is a fairly common beginner’s mistake.

Recently, I came across another deadlock situation: in some cases, an async method may deadlock if it blocks on a Task. I found this behavior surprising and reported it as a bug. I suspect it won’t be fixed because it’s a very uncommon situation and the easiest fix would have a negative impact on performance for all async code.

This deadlock scenario is due to an undocumented implementation detail. This post is accurate as of the initial release of .NET 4.5 in 2012. Microsoft may change this behavior in the future.

This code will deadlock in a free-threaded context (e.g., a Console application, unit test, or Task.Run):

// Creates a new task on the thread pool and waits for it.
// This method will deadlock if called in a free-threaded context.
static async Task Test()
{
  // Indicates the task has been started and is ready.
  var taskReady = new TaskCompletionSource<object>();

  // Start the task, running on a thread pool thread.
  var task = Task.Run(() =>
  {
    // Spend a bit of time getting ready.
    Thread.Sleep(100);

    // Let the Test method know we've been started and are ready.
    taskReady.SetResult(null);

    // Spend a bit more time doing nothing in particular.
    Thread.Sleep(100);
  });

  // Wait for the task to be started and ready.
  await taskReady.Task;

  // Block until the task is completed.
  task.Wait();
}

Do you see the problem? I didn’t.

The deadlock is due to an optimization in the implementation of await: an async method’s continuation is scheduled with TaskContinuationOptions.ExecuteSynchronously.

So, stepping through the example code:

  1. We kick off a task running on the thread pool. So far, so good.
  2. The thread pool task does a bit of “work”. This is just to make sure taskReady is awaited before we call SetResult.
  3. Meanwhile, the Test method continues running and awaits taskReady.
  4. After a short time, the thread pool task completes its “work” and invokes SetResult. This is where things get interesting! Test is already awaiting taskReady and its continuation is expecting to run in a thread pool context. In this case, SetResult will not asynchronously schedule the continuation; it will execute it directly.
  5. The Test method continues execution, only it’s no longer independent from the thread pool task. Instead, Test is executing on that same thread pool thread. So when we proceed to Wait on the thread pool task, we are blocking on something that we’re supposed to be completing.
  6. As a result, the last Sleep never actually runs. The thread pool task never completes, and Test never completes.

If you place this same method in a GUI project or ASP.NET project, you won’t see a deadlock. The difference is in step 4: the continuation must be run in the captured SynchronizationContext, but it’s being scheduled by a thread pool thread; so in this case SetResult will schedule the continuation to run asynchronously instead of executing it directly.

One fun twist to this scenario is that if we use ConfigureAwait, then the method will consistently deadlock, regardless of its initial context:

// Creates a new task on the thread pool and waits for it.
// This method will always deadlock.
static async Task Test()
{
  // Indicates the task has been started and is ready.
  var taskReady = new TaskCompletionSource<object>();

  // Start the task, running on a thread pool thread.
  var task = Task.Run(() =>
  {
    // Spend a bit of time getting ready.
    Thread.Sleep(100);

    // Let the Test method know we've been started and are ready.
    taskReady.SetResult(null);

    // Spend a bit more time doing nothing in particular.
    Thread.Sleep(100);
  });

  // Wait for the task to be started and ready.
  await taskReady.Task.ConfigureAwait(continueOnCapturedContext: false);

  // Block until the task is completed.
  task.Wait();
}

Most people would not write code like this. It’s very unnatural to call Task.Wait in an async method; the natural code would use await instead. I only came across this behavior while writing unit tests for my AsyncEx library; these unit tests can get pretty complex and can involve a mixture of synchronous and asynchronous code.

In conclusion, we already knew not to block on asynchronous code; now we know not to block in asynchronous code either!